The position is junior or mid-level, provided you have experience in the more technical side of narrative design, and great writing samples. Indie experience is fine! Prior AAA experience is not necessary (but of course welcome).
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If you have specific Q's you can DM me. Otherwise if you are interested, send me an email (lizengland07@gmail.com) with your resume, a writing sample, and anything else you want to highlight and I'll do my best to forward it to our narrative team.
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Also! I am on that narrative team, our narrative team is ~amazing~, we have hired people onto our narrative team directly through my twitter threads before, and these facts may or may not be related (mostly not).
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To answer popular questions about writing samples, the ideal sample would be two things: * something linear we could read (like a screenplay) * something interactive we could play (like a twine game) No required length. Get as close to the ideal as you can, but don't sweat it.
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Hey, what's the studio? Ubisoft or...?
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Ubisoft Toronto :)
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...is there a link or do we just spam you personally
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Directions in the thread! They haven’t put the job posting up yet
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There is a story behind "finicky tools"


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I designed the tools so I feel it’s only fair to acknowledge my mixed results.
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Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.
Narrative Designer