i added the toggle between tile mode and paint mode, which will let you directly draw into the tiles in your map as if it's one seamless canvas. implementing this has to wait until i am done with the current round of pan + zoom fixes, but it's something to look forward to!pic.twitter.com/R5bSo2DpMU
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Replying to @lorenschmidt
Something like this would be awesome as an ornament maker/ rug maker Something to help create, edit, and compose foliate tile shapespic.twitter.com/XJnRTQoPXS
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Replying to @bmock
it really would be useful for designing textiles! that's an interesting application.
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Replying to @lorenschmidt
Maybe selectable basepoints? Which could be lines or shapes and points? So I could have a stick and a flower. Sketch on the stick+flower and then scroll out to play with the running bond. Are tensors possible useful metaphors in this anywhere? There would be flows.pic.twitter.com/45emQXO3H0
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Replying to @bmock @lorenschmidt
Different centers with certain properties. One being degree of life (organized complexity). Local symmetry. It's relation to the whole.
@literalbanana how would CA code a rugmaker?@greg_bryant@_buildingbeauty3 replies 0 retweets 2 likes -
Replying to @bmock @lorenschmidt and
I’m just an ignorant banana but in my mind it’s something that allows for non-continuous stepwise “structure-preserving transformations” on all elements at once
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this is easer for me to visualize than the word soup I used to explain it, sorry - thinking about a process though, will share if I come up with anything!
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