Step 1: Make some 3d points and project them onto 2d screen space. [1/3]pic.twitter.com/ZDOmadk23U
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Step 2: Rotate them in world space and move the camera around. They get out of order, so sort by distance from camera (bubble sort, natch). [2/3]pic.twitter.com/0SJjht15mY
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Step 3: More rotation (around x, at a different rate), clip dots close to the camera, add highlights, pulse the dot size. [3/3] Source code: https://pastebin.com/raw/j4UMRtb1 Have fun with your dots! ⚬●◌◯ \( ^ ‿ ^ )/ ⬤⚬◌pic.twitter.com/OlAbtQzxYL
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So simple yet useful! Thanks a bunch, will play with this at my free time

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Incredibly useful zep, thanks a lot.
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OMG, this is fantastic!
This is such a BRILLIANT way to learn #Pico8/general programming concepts, in byte-sized chunks
This needs to be a new “thing”, I can’t get enough of these - perhaps we need a new hashtag?
#TweetTutorial?#TweetLesson?#TweetCourse? Thoughts? -
#tweetorial *I’ll see myself out thank you! - Show replies
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I'm getting strong callback to Afterburner II with this!
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