All radicals should be encouraged to form institutions. Much moral high-ground posturing and insufferable certitude are rooted in not yet having reproduced pre-ideological institutional pathologies that are the root cause of most things they critique on ideological grounds.
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There is no real defense against mediocrity. Institutionalization is the structural compromise between mediocrity and exceptionalism. An instrument of detente between the self-congratulatory esotericism of self-anointed elites and basic apathy of mediocrities they must rely on.
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“Institutionalize fast” is the “fail fast” of the human condition. The sooner any sort of utopian is forced into a reckoning with mediocrity of humans, the less painful it is. The longer an ideology persists in a pre-institutional intellectual state, the more cancerous it gets.
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Institutions are a means of healthy disillusionment of radical utopian sensibilities, as well as a delivery mechanism for consolation prizes of enlightenment cynicism, compassion, pragmatism, and live-and-let-live survival. Good things humans *only* accept as consolation prizes.
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No aspirational ideal of human nature survives first contact with actual humans. Institutionalization is a means to accelerate that encounter. When the committees form, the fever dream ends, people look at each other, warts and all, shrug, and start trying to get along.
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One reason this works is a very direct analogy to compiling/testing in programming. An institution is basically the compiled code form of an ideology, that must run in clueless brains without crashing so often it cannot function. The clueless are excellent robots.
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Hmm. 2x2: Mediocre vs exceptional. Self-aware vs non-self-aware. MS = sociopath MNS = loser ENS = clueless ES = suicidal, not a stable state
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Replying to @vgr
Taking these as states, not permanent roles, it makes sense to me that ES is always falling off the wagon into another one. But I think it’s unstable only in the sense that being awake is unstable. It’s a high-energy state, so you “sleep” & recover in another state, then return.
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The cycle of activity and rest is what makes it possible to play an infinite game with a finite body.
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