Lectem

@lectem

French game engine developper and c++ enthusiast.

Joined August 2014

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  1. Feb 1

    For those who are interested, I spent a day with Gitlab CI, then tried Azure Pipelines. I'm not going back, Azure Pipelines is awesome! I only found one (very) tiny default up until now, and the rest has been a joy to work with! Now planning to create several c++ CI docker images

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  2. Retweeted
    Jan 31

    I've decided to do the same GDC is very inaccessible to most game developers in the world and they don't pay for flights they don't pay for hotel they don't pay for the talk, that they then have the rights for it's not worth it anymore, I have more reach on my youtube channel

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  3. Jan 31

    Structure binding and C++17 immediatly feels less interesting to me.

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  4. Jan 31

    Guess the issue. C++ is so damn broken sometimes I wanna puke

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  5. Jan 30

    And yet another reason why ISO is such a fucking bad idea for a language standardization. I can't even create an account on the french ISO org And I'm hearing that now we have to pay to be a national body member ? Fuck it!

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  6. Jan 27

    What is your preferred CI platform for C++, not tied to github? I wanted to go with Gitlab but it doesn't handle build matrices, making it difficult for cross platform projects. I'm starting to consider Azure pipelines.

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  7. Jan 24

    I propose we start tagging Computer Vision papers that do not rely on neural networks : I'm sick and tired of seeing mostly neural networks and no analysis of the underlying algorithms at play.

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  8. Retweeted
    Jan 22

    New Tech Blog! Ying Yi details her research project studying the benefits of changing the build workflow to store object data in a database instead of object files.

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  9. Jan 14

    How bad can OpenCV be ? Oh right, "idiomatic" cv::zero makes you pay a full copy. And please, don't ever tell me again never to use the malloc family functions until we get zero initialization part of the C++ standard.

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  10. Jan 9

    WTF I don't know who to blame. libstdc++ for requiring an additional lib or for not adding it when you specify cxx_std_17 nor provide an easy way to require it. That's those kind of things that makes me want to ragequit c++.

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  11. Jan 2

    Finally got enough motivation to write a new article, just in time for the new year !

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  12. 29 Dec 2019

    Today was a productive day: I remapped my laptop "Record screen" key by the "Context menu" key using . It's amazing !

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  13. Retweeted
    20 Dec 2019

    I'm done with my latest blog post: "CMake 3.16 added support for precompiled headers & unity builds - everything you need to know to apply those techniques"

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  14. 20 Dec 2019

    So... It seems no major compiler emits warning for the following code! Why?! (clang)

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  15. 15 Dec 2019

    Small tip for those using Visual Studio, the debugger watch has nice format specifiers ! Those are really helpful too when you want to have custom types view using natvis

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  16. 14 Dec 2019

    Hello twitter, I'm looking for a small-ish c++ project in need of optimizations. Anybody would like help or can suggest one ? (Preferably something easy to build/setup)

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  17. 5 Dec 2019

    Sérieusement non seulement je me tape le trajet de retour à vélo mais je peux pas récupérer ma voiture au parking relais ?..

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  18. Retweeted
    4 Dec 2019

    Informal poll, because I'm curious: To those of you who are not using exceptions in C++, what is the main reason? RTs appreciated.

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  19. Retweeted
    3 Dec 2019

    Annnd... it gets worse!😱The person quoted saying greens had to vote no to the climate resolution because nuclear was allowed seems to also be an anti-vaxxer. She is and the number two on the list for EU parliament.

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  20. Retweeted

    Playing with -ftime-trace paid off: including fmt/core.h is now even cheaper and {fmt} is ~20% faster to compile in the header-only mode.

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