added expression to my 3DObject addon to get a node/mesh vertex x,y,z to attach other objects to during runtime (e.g. sprite based particles in this example.)
May you flourish and take your games & aspirations to the next level! Drop some support & celebration in the replies! 💙💚
That wraps Game Devs of Color Expo 2022!
This year's Game Devs of Color Expo showcased the incredible knowledge, wisdom, skill & talent that developers of color possess and utilize in amazing ways.
We are so honored to have curated & empowered these voices - and we'll continue! Thank you everyone, till next year! 💙💚
Construct 3 - 3D Casual Game test
A really short and fast test for a casual game mechanic.
I love Construct, in just 50 minutes I was able to make this mechanic working.
we made this quick GI with light bounces that I think looks amazing for baked lights.
For dynamic lights, my other system using shadowlights should be enough.
Using both it gets pretty close to a nice light engine for C3
We've been quietly revamping Tap Tricks, we've redone all the levels and character animations in the game and we're still not done yet.
MOBILE RELEASE IS STILL COMING!
I made this 3D platormer with basic z-physics.
You can jump on two different shapes: Box and Wedge.
I used basic math to calculate the Z floor.
Thanks to
This weekend I attempted to recreate the main mechanic of the iconic Subway Surfers.
Taking some models from the web and importing the animations taken on Mixamo I managed to have a more than decent final result
Playing with Pixel Art optimizations for #Construct3, in this case, crisp pixels, while using project linear filtering with a C3 effect. Also reduces higher quality aliasing on pixel edges which happens with nearest alone. Example in Construct Community Discord uploads.
#Construct3 3DObject plug-in, added a simple layout FXAA effect to the project page, to smooth out model edges for low resolution, low quality fullscreen scaling. Itch page in bio.