working closely with my wife, friends and family was easily the best part. i mean designing is fun but digital indie games are so isolating. making a physical multiplayer game means im forced into social interaction, its by far the most mentally healthy project ive ever worked on
-
-
- 1 more reply
New conversation -
-
-
*cough* I think that's your cue.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.