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Prikvačeni tweet
Portrait of Angela (
@PortiaDd) from#MrRobot. As tribute to one of my favorite characters from my favorite TV series.@whoismrrobotpic.twitter.com/H0IPbOcByj
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Karll proslijedio/la je Tweet
Wouldn't it be great to have a Radeon GPU Analyzer Visual Studio Code extension that allows shaders and pipelines to be compiled from within the UI? It would, wouldn't it?
#GPUOpen https://gpuopen.com/gaming-product/rga-visual-studio-code-extension/ …pic.twitter.com/tmbxD2EketHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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Karll proslijedio/la je Tweet
Loving this trend of impressive new scientific sites. What else is in this vein? - http://quantum.country : learn quantum computing - http://fast.ai : learn ML - http://distill.pub : interactive AI journal - http://nextjournal.com/explore : Medium for scientific publishingpic.twitter.com/GbnP5QwsGV
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Doing some
#colorstudy, now that I'm done with university, hopefully I can stick to daily art practice and up my art game.#artofthedaypic.twitter.com/fe5Gxdh2oq
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Karll proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Working on a add-on to make tile based modular assets easier to create. There are tools for creating tiles, and Cube Marching to assemble tiles into an model (mostly for quick prototyping inside Blender). Inspired by
@OskSta amazing work! :)#b3d#ProceduralArt#proceduralpic.twitter.com/jpsKnyNAOH
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Karll proslijedio/la je Tweet
Recurring thought: She who started scihub has effectively done more for furthering science as a project than most faculty anywhere has, and she deserves awards and recognition for this.
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Karll proslijedio/la je Tweet
My former colleague, Michael Hecher wrote this cool paper a few years ago. Really interesting, and unfortunately, very underrated work. Have a look!
Source paper: https://repository.kaust.edu.sa/handle/10754/625254 …pic.twitter.com/qfkpPuJo9g
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Karll proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Node setup will be uploaded later, since it got pretty big and I have procrastinated a little bit too much
.Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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#nodevember day 17: hologram The spheres don't really exist, they are part of the material applied to a box, yet they receive incoming lighting like a normal sphere. Videos in the thread
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#nodevember2019#b3dpic.twitter.com/UCbTYBeksU
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Karll proslijedio/la je Tweet
(1/5) Here’s a thread about some fun technology we (with
@_Quazi_ and@anorangeduck), are working on at La Forge (our research lab inside Ubisoft Montreal). The TL;DR is that we trained a self-balancing physics-based character to follow interactive motion capture with DeepRL.pic.twitter.com/U7JEjUiuZ1Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Karll proslijedio/la je Tweet
Loved the “Color Communication Badges” and other policies at
@RustFest People come with different backgrounds and personalities to these events, it’s important to make everyone feel welcomed https://barcelona.rustfest.eu/policies/ pic.twitter.com/Z9fR4gL4zU
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Karll proslijedio/la je Tweet
200 lines of code, all in, this is the result of last nights three hour long shader coding stream plus another hour and a half of tweaking and camera. Share / Like if you're down with a quick recap / breakdown stream over at http://twitch.tv/lj_shades
pic.twitter.com/KEIppiFYCkHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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whenever possible.