My Process: Assembled reference images in Photoshop, used carbon paper to transfer the image onto wood, wrote notes on the wood pertaining to depth. Used 3 gouges (plus a mallet) to carve.
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Fun fact: Like gamedev, this design evolved as I worked. If you look closely at the drawing vs. carved version, there are areas where I deviated from the original design. I saw areas where I could take advantage of the medium and make certain elements pop more.
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What a lovely composition! And you basically picked all my own favorite statues as well:)
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Glad you like it! It was fun to assemble the different pieces!
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wow that looks super cool! can't wait to see the final result. :)
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