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johannes_fetz's profile
Johannes Fetz
Johannes Fetz
Johannes Fetz
@johannes_fetz

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Johannes Fetz

@johannes_fetz

Father, Project Manager & Senior Developer at Eureka Technology, C/Windows/Unix Teacher @etna_io and creator of #JoEngine for the #SegaSaturn

Montpellier, France
jo-engine.org
Joined September 2010

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    Johannes Fetz‏ @johannes_fetz 14 Jun 2020

    I added quadratic & cubic Bézier curves support on #JoEngine for the #SegaSaturn which allows to make homing laser effect, smooth 2D/3D camera translation and more 😋A demo is available on the #GitHub repositorypic.twitter.com/OoJMhJInLd

    3:27 am - 14 Jun 2020
    • 26 Retweets
    • 95 Likes
    • RareAlone Paudev DukeUnreal Works on a new content, peace and FPS~! Nate Lawrence Hallidonto 🎨 Cristiano Camacho pmasterBR Vi Grey gaziel
    4 replies . 26 retweets 95 likes
      1. Mun‏ @MoonWatcherMD 14 Jun 2020
        Replying to @johannes_fetz

        fiú fiú fiú I can hear it!

        0 replies . 0 retweets 1 like
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      1. Fateh Benmerzoug, PhD‏ @fatehmtd 14 Jun 2020
        Replying to @johannes_fetz

        Next time is making radiant silvergun as a tutorial :p

        0 replies . 0 retweets 1 like
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      1. New conversation
      2. RobertDaleSmith.eth‏ @RobertDaleSmith 14 Jun 2020
        Replying to @johannes_fetz @bigevilboss

        GitHub link?

        1 reply . 0 retweets 0 likes
      3. Johannes Fetz‏ @johannes_fetz 14 Jun 2020
        Replying to @RobertDaleSmith @bigevilboss

        https://github.com/johannes-fetz/joengine …

        0 replies . 0 retweets 1 like
      4. End of conversation
      1. New conversation
      2. SteveKwok‏ @realSteveKwok 15 Jun 2020
        Replying to @johannes_fetz

        Hi buddy, great to see the new update of JoEngine 😸 But I have a question. I've tried to build JoEngine demos, I found that if you switch between SGL and non-SGL demos, you have to rebuild the entire engine core, is it because the object formats are different?

        1 reply . 0 retweets 0 likes
      3. Johannes Fetz‏ @johannes_fetz 15 Jun 2020
        Replying to @realSteveKwok

        No, it's because in each source file there is a #if JO_COMPILE_USING_SGL #else ... Btw, It's been a long time since I worked on the version without SGL. So, I think you're going to have compilation problems

        1 reply . 0 retweets 0 likes
      4. Show replies

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