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That's why you should have turned on Android emulation and then done a native port of uwp to Android that was faster/better than Java. 1/2
Would have solved app gap AND converted Android devs to best way to create Android apps that are also native windows. Now you're screwed 2/3
Can't even dev on win for Android and uwp mobile same time now b/c hxm emu can't run w hyperv and Ms emus depreciated. So devs use Mac. 3/3
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Instead of 100% focus on great win dev story for iOS, android and windows inc. big data, xamarin off in own little world w clear bias to Mac
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