Welp, seems y'all like seeing some #beforeandafter #StartToFinish for Level Design & Level Art :)! Here's some more:pic.twitter.com/oCdGU5he8h
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Welp, seems y'all like seeing some #beforeandafter #StartToFinish for Level Design & Level Art :)! Here's some more:pic.twitter.com/oCdGU5he8h
Another! #StartToFinish #beforeandafter This area went through a lot of iteration due to a key player leading moment. Served as my little benchmark area too in terms of set dressing density and overall detail that would carry through the level. #JediFallenOrder #gameart #gamedevpic.twitter.com/QyxfhkJDdU
Getting these all on the same thread for #Blocktoberhttps://twitter.com/jobyek/status/1245644770212372480?s=20 …
Can find all of these collated on @ArtStationHQ! Always fun to share these out :). #Blocktober #gameart #gamedevhttps://www.artstation.com/artwork/4bAXv1
awesome!
I’m wondering... did you use CSG in the blockout phase here?
Yeah, pretty much all the LDs used BSP to blockout the levels! Then the BSP would be handed over to us artists to replace with meshes and all!
Love level blockouts, would love to see more examples!
Think I’ll post some more throughout the week :)
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