Kairo iOS is nearly done and I've written a rambling blog about why I'm releasing as premium and not F2P http://lockeddoorpuzzle.com/site/devblog/f2pthoughts …
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Replying to @ozmills
@ozmills@PerrinAshcroft F2P is free to play, Demo/pay-to-unlock is shareware. We have had a distinction for 20 years. The issue is pirates.2 replies 0 retweets 0 likes -
Replying to @NewtonsNinja
@NewtonsNinja@ozmills@PerrinAshcroft #1 piracy is rampant and DLC fixes that. #2 being free on iOS gets 1000x more eyes on your game. MUST2 replies 0 retweets 0 likes -
Replying to @jfaulken
@jfaulken@ozmills@PerrinAshcroft We completely disagree on this issue, but you're talking about the iOS issue where as I'm broader minded.1 reply 0 retweets 0 likes -
Replying to @NewtonsNinja
@NewtonsNinja@ozmills@PerrinAshcroft my day job is making iPhone games, all models. For a game like Kairo, Perrin needs to shareware it.2 replies 0 retweets 0 likes -
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Replying to @PerrinAshcroft
@PerrinAshcroft yeah, I was too emphatic. I just REALLY love Kairo and I'd you make it paid I worry it'll be a bust. :(2 replies 0 retweets 0 likes
@PerrinAshcroft that's excellent news. Congrats! :D
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