@jetbrains Language injections seem like a cool idea but why can't I pick any supported language? Am I missing something?
Not necessarily. Language injection is implemented differently in IntelliJ and R#. HLSL is supported by Unity plugin. It's not that easy to combine these three:) I've created a feature request for HLSL language injection support, feel free to vote https://youtrack.jetbrains.com/issue/RIDER-15390 …
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OK. I'll vote for it but you know that embedded Shaderlab/GLSL is part of the official API for the new Unity Shader Graph?https://blogs.unity3d.com/2018/03/27/shader-graph-custom-node-api-using-the-code-function-node/ …
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