@jessesingal @jbouie The key is cost. The AAA blockbuster model doesn't make sense to have expensive content not seen or customers excluded
@jbouie yeah but there's a countervailing trend of insanely hard indie games that's kinda kewl
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@jackalltogether@jbouie Right. Also plenty of games that you can easily "win" which include insanely hard content for completionists
End of conversation
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