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If we knew that we'd be reincarnated upon death as a random new baby in the world, how would that change human behavior? * > emphasis on global equality of opportunity * > multi-generational planning * < value on long-term care/rehabilitation * < value on life, death = restart
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Good point. If we knew it for sure, we'd keep rolling our character until we get top stats in all attributes. Although, maybe there is some achievement unlocked by playing on hard mode.
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But maybe there is an achievement for refilling X number of times. Even still if lives were infinite and was time/earth then I don’t think achievements would matter.
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Replying to and
What happens when you’ve unlocked all achievements and you’ve played the game to a point where the generated environment is starting to become a pattern and you wish there’s something more to life... like death.
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