But also, yeah, it looks like this game is going to have the most direct influence from Zelda 2 of anything I've made yet.
I really liked this idea, but it turns out that April has been busier with other things than I expected! I'm still going to work on this project in a way that *kind of* reflects this process, but scope and time got away from me and it's gonna take me a lot longer.https://twitter.com/jdm0079/status/1112763052519100416 …
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Zelda 2 is a game with ideas I've been obsessed with reconfiguring in some fashion only second to Lemmings, but I've made a lot more Lemmings-derivative games than Zelda 2-derivative games.
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Like, I've made 8 or so Lemmings-inspired games, and my most Zelda 2-inflected games have been Caverns of Khron and Temple of the Wumpus, though both of those are Zelda 2 ideas/aesthetics grafted onto templates borrowed from Monuments of Mars and Hunt the Wumpus (respectively).pic.twitter.com/XRY1EZqkVp
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I've been dreaming about a massive Zelda 2-like for a while. A few years back I made a lot of progress on a longstanding goal of making a multiplayer deathmatch Zelda 2 clone. I find the combat in the game fascinating and underexplored in 2D action games.
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However, even though my current project is going to be heavily influenced by Zelda 2, this isn't the game where I'll be playing with Zelda 2-style sword-and-shield combat. That, alas, must wait for another day.
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in fairness I, too, am behind schedule. I excuse myself for this by delays are part of my process
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Yeah, it's, uh... it's a part of my process, too. Yeah.
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