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Standard Events Explained: Part 1 – Onboarding https://blogs.unity3d.com/2017/06/09/standard-events-explained-part-1-onboarding/ … via
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John Cheng Retweeted
Introducing Remote Settings: Update your game in an instant https://blogs.unity3d.com/2017/06/02/introducing-remote-settings-update-your-game-in-an-instant/ …pic.twitter.com/eFqnTwCOjr
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John Cheng Retweeted
The new Remote Settings feature in
@unity3d's analytics service looks awesome! Update values from the web!#gamedevhttps://blogs.unity3d.com/2017/06/02/introducing-remote-settings-update-your-game-in-an-instant/ …Thanks. Twitter will use this to make your timeline better. Undo -
John Cheng Retweeted
New
@unity3d announcements at#unite2017shanghai: standard events and remote settings for cloud services#madewithunitypic.twitter.com/7WKhiuivVz
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John Cheng Retweeted
OH MAN. Feature I love out of nowhere. Rolling my own equiv to this always sucked ass.https://blogs.unity3d.com/2017/06/02/introducing-remote-settings-update-your-game-in-an-instant/ …
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John Cheng Retweeted
Want to update your game on-the-fly? Introducing Remote Settings - a feature that helps keep the experience freshhttp://bit.ly/2qHKP0M
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John Cheng Retweeted
how about your write A POEM for your game, with the help
@unity3d Analytics Custom Events? https://blogs.unity3d.com/2017/05/12/introducing-standard-events/ …@unity_analyticsThanks. Twitter will use this to make your timeline better. Undo -
John Cheng Retweeted
Introducing Standard Events, a new
@Unity_Analytics feature that simplifies your data tracking. Join the open beta: http://bit.ly/2r1AnVh pic.twitter.com/6E3oR5NROh
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John Cheng Retweeted
Will Ferrell sang “I Will Always Love You” at USC’s commencement: http://slate.me/2pOX0Z4 pic.twitter.com/qnuC1HQCkE
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John Cheng Retweeted
Add Unity Analytics to your Unity3D game today! https://unity3d.college/2017/04/09/unity-analytics/ …pic.twitter.com/MVRaT5U1Cd
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John Cheng Retweeted
Joachim going deep on
#unity3d C# job system. Coming in Unity2017pic.twitter.com/Mwv9BV2S8V
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John Cheng Retweeted
And they said game analytics were hard... we beg to differ. See: Ep. 66
@unity3d Analytics w/@jcturiya http://bit.ly/2mJp7Lp#gamedevpic.twitter.com/caK9PBK0ME
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John Cheng Retweeted
Come see our awesome team at GDC next week to learn about our career opportunities! We will be at the main
@unity3d booth on the Expo floor.Thanks. Twitter will use this to make your timeline better. Undo -
tweet
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John Cheng Retweeted
How do you keep on tweaking and improving your mobile game to match changing market and player needs?http://ow.ly/lkRW308iT56
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John Cheng Retweeted
Caught up on all the Unite talks I missed. My favorite is still
@ShinyShoeGames' awesome Unity Analytics -> SQL infohttps://www.youtube.com/watch?v=hNkVwlOJvT4 …Thanks. Twitter will use this to make your timeline better. Undo -
John Cheng Retweeted
And to add to that...EVR's first experimental build will be released
DECEMBER 15!
https://twitter.com/chetfaliszek/status/808867945711599616 …
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John Cheng Retweeted
Clear your schedule! Our very own
@johnriccitiello will be doing a@reddit_AMA on Tues, Dec 20!pic.twitter.com/Kne2laJx1w
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