Jasper

@JasperRLZ

it's a dAmN cOld NiGhT tryin 2 figure out this life | Runs | Icon by

Tangent Space
Vrijeme pridruživanja: ožujak 2018.

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  1. Prikvačeni tweet
    25. sij

    Why does The Wind Waker's Cel Shading still look so modern, even while so many other games barely hold up? Let's find out.

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  2. prije 4 sata

    The first thing you see upon booting up The Wind Waker is a sunny sky, with a distinctive cartoony "lens flare". To get this looking as good as possible, it's actually not a texture, but a dynamic vector shape generated by the engine with some math!

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  3. proslijedio/la je Tweet
    prije 17 sati

    I Have no Arms, and I must T-Pose

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  4. prije 23 sata

    This effect from my video on Wind Waker where the sun can hide behind objects is now live on noclip. It was surprisingly tricky to get working in WebGL. Anybody want to take a stab at guessing what's going on, and why it was so difficult?

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  5. 1. velj
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  6. 1. velj
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  7. proslijedio/la je Tweet
    30. sij

    Thanks to some (literal) pointers from , Pokemon Snap is now up on ! (under experimental, for now)

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  8. 29. sij

    never would have guessed

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  9. 28. sij

    if you are genuinely confused by something, just ask; it can be cleared up in a few minutes, if you accept that people might sometimes use terms differently. the ambiguity of language is not a bug, but a superpower. let it both shape who you are, and who you are with it. 4/4

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  10. 28. sij

    if you sit down to rigorously define 'cel shading', i can find a counter-example that's "wrong". it's a rough, vague concept to everybody but we all agree on it??? no two games do cel shading the same way. replying "that's not thing" is tiring and nobody likes reading it. 3/4

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  11. 28. sij

    all arguments on the internet devolve into word definitions at some point, because people have differences stemming from their culture and society and life. context matters. it's no coincidence wikipedia ends in philosophy, whose stereotype is 'what even IS life, maaan' 2/4

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  12. 28. sij

    ok, here's the take nobody asked for: of the 55 reddit comments on my video, only 1 talked even remotely about the video. the rest are all arguing over the definition of 'cel shading', and which game 'defined' it. but, here's the thing: i don't care, and neither should you. 1/4

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  13. 28. sij

    all these people on reddit hated when school made them """overanalyze""" poetry for incredibly obvious metaphorical interpretations but will argue over the true definition of the word 'shading' in a 16-deep comment thread

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  14. 28. sij

    why are so many people on the internet seemingly incapable of basic reading comprehension

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  15. 28. sij
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  16. 27. sij

    someone on youtube is angry i have interests outside of video games

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  17. 27. sij

    one person in the youtube comments demanded i make a patreon. they are insane but i can oblige the request. the patreon ui was kinda annoying but nowhere near as bad as opening youtube studio, so good job i only did this as a bit dont actually give me mon

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  18. 25. sij

    Why does everyone want to play Devil's Advocate? That sounds like an incredibly boring job. Why not play, like, Devil's Dentist or something. Way more profitable, and no competiton

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  19. 24. sij

    Coming really soon :) I hope everyone's excited.

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  20. 19. sij

    So, I'm wrapping up production on my next YouTube video. Back in October I applied for a YouTube partnership to maybe make some on the side, but it's still pending. I'm still planning on putting the video up when it's done, but any way to bump this? Three months seems excessive..

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