imo the most pernicious thing about the "boss fights should be skippable" debate is the implication that games are just /
The problem with bosses is when they aren't tuned to the same mechanics as the rest of the game imo - eg vamp in mgs2 vs boss in mgs3
-
-
Otoh the boss/setpiece fights in 2 drive home the theme of raiden basically being a moron who played the first game and thinks he's snake
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.