MGSV just straight up has no ending.https://twitter.com/envinyon/status/1121474708719816705 …
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Replying to @viperwave
ive always hated the "too long" complaint because 95 percent of the time the problem isnt length, it's pacing and structure
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Replying to @wolicyponk @viperwave
OW players also prefer piddling around doing the generic prefab encounters to advancing the story if you give them a choice. No shit it's too long if you treat it like an MMO.
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Replying to @jackfruitstaken @viperwave
i don't think it's unfair to criticize this though since a big part of game design revolves around player incentives
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Replying to @wolicyponk @viperwave
They can incentivize these nuts. I'm bringing ZZT back
9:39 AM - 26 Apr 2019
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