i've been replaying SOMA and my favorite thing in any exploration-based game is diagetic puzzles based on using industrial equipment and computers
God tier walking sim. Proves you can get away with minimum interactivity as long as the writing and acting are good
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when a game lets you interact with simulated computer UIs...... oh baybee Event[0] was not that good but i liked it for that exact same reason
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also i played it with headphones for the first time and jesus christ, i haven't been as impressed with a game's sound design since Battlefield: Bad Company
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