Conversation

Since OS is bugged and throttling volume, removed all zero-royalty trading restrictions, and dropped optional royalty to 2.5%. 🫡
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Contentious topic so more detail: Royalties are essentially unenforceable based on the way I deployed the edition, so the option I had was to block zero-fee markets, and set an optional royalty on OS and buyers opt-in to paying. (ty) Opened it up since OS listings are bugging.
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Even more candidly: Given the our dwindling attention spans, throttling the volume and subsequently the attention on the project is a bigger risk than not earning royalties from the tiny percentage of people who do opt in (legends all the same). 🙏
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For proper context, here's what the "creator earnings" dashboard looks like on a collection with optional royalties. This slice is pretty indicative of opt-in percentage, and it goes down as the price goes up (as number gets bigger, less people want to pay).
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I am v sympathetic to the idea of capturing upside from your work into the future — and royalties are an important way to do that. But there's also an argument to be made for reducing friction/maximizing attention/reach: These 1/1s just kicked off (have been sitting for months)
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One "semiperfect" set. Would take 128 editions to produce. Currently doable by 5 collectors. Excludes the final check.
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Checking in: We just finalized the logic for the token IDs for the on-chain originals post-burn. It is no secret that "low number good" has been a pervasive idea in collectibles and art way before we had these tools for digital provenance...
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Not to mention numbers that mean something to individuals — culturally significant numbers, birthdays, or flexing single digits. Another aspect to your journey through Checks will be taking agency over the numbers associated with your originals. I'll have a UI sketch soon.
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Back to token IDs: By no means a final design, but shows the mechanics — each on-chain burned pair passes on the ID of the lower original.
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Our decision here came down to two choices: 1/ The new collection is ordered by each original, sequentially (80 checks at the high end, 1 at the low). Nixed this. 2/ What you see above, which gives collectors control over the token IDs they continue to create.
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Wrapping for the day. Tomorrow: motion (think we found a great fix), contract tests and making some of the above UI real. 🙏✔️
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Color testing underway. Organizing our original 80 colors into a gradient to ensure any motion runs buttery smooth. Left here represents an original, right is in color order. Will become clearer with a real example shortly.
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Playing w/ what can be communicated with color using our v low-density grid (for meme purposes only). Feel free to remix the svg if you have an idea.
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Found a proper fix for motion. Unique, static originals will display on listing pages (maintaining rarity and aesthetic preference), motion will occur only on click, eventually looping perfectly back to the beginning. All on-chain. Motion starts at 6/7 secs in clip below:
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More subtle in our bigger compositions, here's a test in browser — scrub the footage if you want to see how much it's actually changing. Please excuse any twitter video compression, color and sharpness much crispier first hand.
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We should have a v1 of the contract done tomorrow, then most of the complexity lives in getting the front end right. Thanks for reading this far 🫡
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I will attempt a tl;dr version of everything above in a separate thread tomorrow also, we are deep in show more replies territory down here.
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Interesting suggestion raised via dm re: token IDs: ID should be selectable from the two burned tokens vs. always defaulting to the lowest. Need to think through trade offs.
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