I don't get it. What do you mean?
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It is expensive to be able to render both near and far parts of the world (i.e. see the horizon). You need a more complicated world structure, you need to have big maps, you need to prepare LODs, and during runtime you need to enumerate a lot of objects and choose what to render.
Kraj razgovora
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Silent Hill: *clears throat* "I got a fix for that"
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oh dear I am now in the stage of my life where every second reference I make dates me, aren't I?
- Još 2 druga odgovora
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reminds me of this story about goldeneye speedrunning https://youtu.be/FKkhzioZVD0 TL;DR: you get faster times if you stare at the floor
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Čini se da učitavanje traje već neko vrijeme.
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