My two cents on the whole "Do you need a game design degree" thing that is going around: This industry has always been a portfolio driven industry when it comes to employment. Even as a junior or graduate, portfolios have and always will be the most important thing. (Continued)
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I did a degree and loved every second of it, but I know full well that the majority of my skillset post graduation was stuff I taught myself or learned from sources outside of my degree. Even today, I never stop learning. You can't afford to in this job.
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Anyway, making games is totally worth any effort you have to go to in order to learn how to do so. How you go about that is entirely your call, but as long as you're making stuff - you're doing it right. Never forget that.
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