This entire thread pains me. An animation is not transferable from model to model if the rig is any way different. You can’t copy paste an animation like that. Even 1 polygon of difference on a mesh requires redoing the rigs weight distribution, so stop nitpicking SHEESH https://twitter.com/ZndoYT/status/1149099302314270721 …
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lol people are making "deep analysis" because they actually refuse to add all the Pokémon to make better graphics and animations, and people is not seeing it.
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Are design choices and re-use of assets really a reason to diminish a game's quality, though? My point is that people will view this game through a lens of scrutiny before it even hits the shelves now.
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