Jonas Eschenburg

@indyjonas

Software developer and creator of .

Augsburg
Vrijeme pridruživanja: ožujak 2011.

Tweetovi

Blokirali ste korisnika/cu @indyjonas

Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @indyjonas

  1. proslijedio/la je Tweet

    friends, BitWrk 0.7.0-rc2 is ready for download at ! Render your scenes for free and help us find bugs before the next release. How do you like our simplified UI? Please retweet and shine some light on this Open Source project made with 💙!

    Poništi
  2. proslijedio/la je Tweet

    1/2 BitWrk just published a first release candidate of its upcoming 0.7 release. New features include support for 2.81, trusted cloud rendering and swarm-assisted data transfers. Testers receive 100$ in credit (see below for details).

    Prikaži ovu nit
    Poništi
  3. proslijedio/la je Tweet
    27. pro 2019.

    Hallo , welcher freundliche Hacker wäre denn mit einer Luftpumpe (Autoventil) am Start?

    Poništi
  4. 8. pro 2019.

    Hört auf, unsere Heimatstadt für eure durchschaubar dümmliche, menschenfeindliche und rückwärtsgerichtete Propagandascheiße zu missbrauchen!

    Poništi
  5. 4. pro 2019.

    This great sci-fi short deserves more retweets. According to , was used in more than a hundred scenes. Overall top-notch! Thanks, Colin!

    Poništi
  6. 1. pro 2019.

    It's that time in the year when the whole world conspires to make your bicycle look gorgeous.

    Poništi
  7. proslijedio/la je Tweet

    Finally managed to get a ticket for (in the third and last round!) \o/ A good opportunity to give another lightning talk in front of a thousand people. 😅 Any fellow blenderheads in Leipzig?

    Poništi
  8. proslijedio/la je Tweet

    We know we've kept you waiting for a long time. BitWrk is finally addressing the issue of asset privacy with its next major release. We believe this helps in making rendering on BitWrk viable for commercial and privacy-sensitive projects. Cloud or crowd?

    Poništi
  9. 2. stu 2019.

    Maybe it's a little late for me to enter the , but here's an effect I am quite proud of: Lighting using multiple light sources, only by changing (STE) palette colors. Haven't seen anything like this before, but maybe you have?

    Poništi
  10. proslijedio/la je Tweet
    27. lis 2019.

    Vom Leben der Zukunft [Teil 1] - Wie und wo werden wir in Zukunft leben? Am 03. November im Lab...

    Poništi
  11. proslijedio/la je Tweet

    Today we celebrate the first completed task in our Bounty Hunt campaign and a win for the community! Big Thanks to Brazilian developer Wilson! 💙💙💙 As promised, we're donating 50% to : The first 25€ go to the Development Fund. More to come!

    Prikaži ovu nit
    Poništi
  12. proslijedio/la je Tweet

    Dear combined /-community, wanna help a -fueled project? 💙 (1) Retweet this or the 0.6.5 announcement (2) Follow (3) Optionally tell us your BitWrk ID to receive a credit of 0.001, spendable on rendering!

    Poništi
  13. proslijedio/la je Tweet

    How to get 0.001 (1 mBTC) in credit on BitWrk, spendable on distributed Blender rendering: (1) Retweet the announcement for version 0.6.5 (2) Follow (3) Install BitWrk and reply to this tweet with your BitWrk participant ID

    Poništi
  14. proslijedio/la je Tweet

    Version 0.6.5 is out! This is a preview release and the last one based on version 2.79 of . FREE rendering on more than 100 CPUs. Transmission of work data is now much faster. Feedback welcome! BMW benchmark result: 2:55 vs 18:45!

    Poništi
  15. 20. lis 2019.

    A typography workshop at OpenLab Augsburg. How cool is that!

    Poništi
  16. proslijedio/la je Tweet

    Question to users: Have you migrated to version 2.80/2.8x yet?

    Prikaži ovu nit
    Poništi
  17. 6. lis 2019.

    Ever had to inspect the contents of a .blend file on a binary level? Blendinfo (👉 ) is a small command line utility I created while working on . Sounds useful? Suggestions?

    Poništi
  18. proslijedio/la je Tweet
    5. lis 2019.

    Hello World! Es tut sich was im Lab, schaut doch mal auf unserem Blog () und Terminkalender () vorbei, und erfahrt, was in nächster Zeit so ansteht! Stay tuned for more events to come...

    Poništi
  19. proslijedio/la je Tweet

    Once again the barbershop scene. This time strictly with default settings. My results: CPU 01:32:51, BitWrk 28:17. Should I use this style for future benchmarks? And who spots the difference? (Bonus points for an explanation...)

    Poništi
  20. proslijedio/la je Tweet

    A question to the community: If distributed services give you a chance to monetize your hardware (CPU, GPU). How much would you want to EARN by rendering, say, the Barbershop benchmark scene in default settings? How much is a single frame worth?

    Prikaži ovu nit
    Poništi

Čini se da učitavanje traje već neko vrijeme.

Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.

    Možda bi vam se svidjelo i ovo:

    ·