@increpare how does the undo feature work, code-wise, in stephen's sausage roll?
store input and reverse? store all objects position?
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Replying to @vladdeSV
store all object positions (in the whole world I think :P )
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Replying to @increpare @vladdeSV
(what undo actually does might be a bit hairy - object creation/destruction is expensive so it tries to reuse stuff, iirc)
3:50 PM - 30 Mar 2017
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