I basically need EditorUtility.SaveFilePanel in runtime.
right, having a button in game that opens whatever folder it is in the explorer/finder solves this issue (but it's still balls)
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(though I was pleased at how it worked in
@hackmudgame )Thanks. Twitter will use this to make your timeline better. UndoUndo
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Which folder would make the most sense? Somewhere in Appdata?
Thanks. Twitter will use this to make your timeline better. UndoUndo
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