Anyone tried Node Webkit? Thinking of packaging puzzlescript .exes to preserve them vs browser updates.
cc: @increpare
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Replying to @st33d @increpare
i can send you my Unity puzzlescript interpreter, if it'd help
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Replying to @zarawesome @increpare
I was thinking of a low maintenance way to make puzzlescript bundles, but I'd love to take a look at the unity thing.
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Replying to @st33d @zarawesome
electrooon. you just throw a html file in a designated place. could use the exported html file
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otoh, somebody's ported the logic side of puzzlescript to node, so maybe you can port the whole infrastructure piecemeal
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Replying to @increpare @zarawesome
probly beyond my ability. Electron looks good tho! My in-dev Flying-Kick-match-3 will b good alongside the original.
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Replying to @st33d @zarawesome
also you probably want to strip everything but the canvas from the html file if you're making a standalone prog?
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Replying to @increpare @zarawesome
I want to make a carousel to switch between games, like a little console. I'll have to have a tinker...
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Replying to @st33d @zarawesome
ah for bundles - no idea! Probably the best thing would be a virtual operating system that lets you pick games....
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Replying to @increpare
I think electron pulls in a html page, I assume it can redirect or I can block-hide a list of game-divs. http://tutorialzine.com/2015/12/creating-your-first-desktop-app-with-html-js-and-electron/ …
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@Tutorialzine yeah yeah - it just wraps html
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