Sometimes things that seem like an obvious improvement just don't feel right. Testing is so important in #gamedev.
-
-
Min jump height in a tile based game. I thought it should be >=tile, to avoid frustration - it feels less responsive though.
-
if you had ledge grabbing maybe it'd work?
- 1 more reply
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.