Non-realtime audio analysis in C#. I need to figure out how close to "O" and "I" a section of an audio signal is. Anyone knows an algorithm?
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@increpare Yeah :) I'm not even sure if I will take it that far. I'm basically animating a mouth consisting of 3 pixels automatically. -
@Nifflas you could try hand-animating it for a clip and see if you like the effect?
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@increpare Maybe I'm just going overkill and should just use the amplitude since it's so few pixels. -
@Nifflas@increpare Unless it's more than like 10 square pixels the player wouldn't be able to tell? Lip shape is real subtle, even for 1/2 - 3 more replies
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@increpare ...but you know, it'd be nice to approximate if I should make a horizontal/vertical shape.Thanks. Twitter will use this to make your timeline better. UndoUndo
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