Unity/Blender question: can I exclude certain objects from the mesh import? I'm using .blend files (no export) so I'd prefer to keep them.
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@increpare apparently@MattRix's blender importer supports some sort of 'UNITY_EXPORT' flag to exclude objects, but I can't get it to work. -
@docky@increpare hah I can't remember how it works either, I think you have to add a tag with that name to the object then set it false? - 12 more replies
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