Blender/Unity users - do you import your meshes into Unity as .blend files, or do you export FBX files? Any bad experiences?
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Replying to @increpare
@increpare That's super encouraging, thanks! My instinct is to use FBX because the auto-exporting worked so 'expensively' in Maya.3 replies 0 retweets 0 likes -
Replying to @docky
@docky@increpare It became too difficult to deal with, and collaborators had to install unwanted Blender versions. Started to use FBX.1 reply 0 retweets 1 like
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