Blender/Unity users - do you import your meshes into Unity as .blend files, or do you export FBX files? Any bad experiences?
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@increpare That's super encouraging, thanks! My instinct is to use FBX because the auto-exporting worked so 'expensively' in Maya. -
@docky@increpare It became too difficult to deal with, and collaborators had to install unwanted Blender versions. Started to use FBX. - 1 more reply
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