@bfod loading straight to a main menu serves a purpose and isn't just a relic from a time when computers had limited resources
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Replying to @binarybeck
@binarybeck@bfod what do you mean? I don't fully follow.1 reply 0 retweets 0 likes -
Replying to @increpare
@increpare@bfod most main menus only have options that can show in-game "continue", "new", "settings", "quit", why load twice?1 reply 0 retweets 0 likes -
Replying to @binarybeck
@binarybeck@bfod ah, you'd prefer to go straight to an in-game menu? (or the game itself?)1 reply 0 retweets 0 likes -
Replying to @increpare
@increpare@bfod straight into the game itself - if you quit the game during a puzzle, why not load straight into that puzzle?1 reply 0 retweets 0 likes -
Replying to @binarybeck
@increpare@bfod level select is of course important to frame the experience, and could be thematic to have a pause, so not always useless..1 reply 0 retweets 0 likes
Replying to @binarybeck
@binarybeck @bfod understood!
6:27 PM - 15 Feb 2016
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