On the off chance anyone at @unity3d sees this - anyone care to explain Application."persistent"DataPath? http://forum.unity3d.com/threads/application-persistentdatapath-changing-run-to-run-on-osx.382457/ …
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@increpare could it be that there were files there already and unity is trying to "fallback" to a previously used path? -
@fserb I mentioned that in my post as a possibility - 1 more reply
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