#PuzzleScript Q: How do I test for when movement of an object is blocked by the collision layer?
@HihiDanni best to ask on the forum https://groups.google.com/forum/m/#!forum/puzzlescript …
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@increpare Never mind, I found a workable solution. I'm doing crate pushing by destroy/recreate so they have priority over moving enemies -
@increpare Now a random question I guess... How many instructions is too many? I'm up to 316 instructions after compilation. - 2 more replies
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