it's a bummer when you remember that regular mac users basically aren't allowed to play standalone games not downloaded from the app store:/
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Replying to @increpare
@increpare surely right-click open is not too big a deal for someone wanting to play a game. Or get the dev to codesign outside of App Store2 replies 0 retweets 0 likes -
Replying to @twolivesleft
@TwoLivesLeft code signing anything is a royal pain. Right click open - I didn't know that was an option, though you had to go to sysprefs2 replies 0 retweets 0 likes -
Replying to @increpare
@increpare I see code signing as http vs https. Latter is a pain and costs money, but I’m glad someone is forcing me, a lazy dev, to do it2 replies 0 retweets 0 likes -
Replying to @twolivesleft
@TwoLivesLeft (I'm someone who often makes small projects - this could double development time on some and increase cost infinity%!)1 reply 0 retweets 0 likes -
Replying to @increpare
@increpare oh I agree it’s a pain. Is it possible for you to allocate some time to develop an efficient build system for small projects?1 reply 0 retweets 0 likes
@TwoLivesLeft I've just used up all of my code signing budget time this year to complain about them on Twitter, alas. Maybe next year!
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