Flash's loadPCMFromByteArray has been buggy for ages, so apparently I can't generate dynamic sounds. Anyone figured this out?
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Replying to @bfod
@bfod@danielben Not really in Forever, but in The Dawn Star and in Captain Foraxian yeah. Check out http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/events/SampleDataEvent.html …1 reply 0 retweets 0 likes -
Replying to @FarbsMcFarbs
@FarbsMcFarbs@bfod but that happens every time you play the Sound, right? I want to preload the transform into the Sound to avoid that...1 reply 0 retweets 0 likes -
Replying to @danielben
@danielben@bfod Sorry, I can't help with that. I'm sure you could build a tiny system to play back existing ByteArrays though.1 reply 0 retweets 0 likes
Replying to @FarbsMcFarbs
@FarbsMcFarbs @danielben @bfod that's what as3sfxr/bfxr does iirc
12:59 AM - 13 Dec 2014
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