... so it turns out *nothing* was more portable than C/C++.
@danielben you can package standalone unity/java games, but it's just as hard to play c++ games. Most of my old games won't work on new osx
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@danielben it'll probably be easier in future to get the flash/java games to work than random c++ ones made with random engines.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@increpare@danielben strangest, truest fact ever. -
@increpare@danielben er, i meant about portability of c++. but forwards compatibility is still a bitch :(
End of conversation
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