Favourite frameworks for developing GUI tools for #gamedev?
@chongdashu making a level editor is only moderately challenging to do in most frameworks if it's tile-based
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@increpare for linking between panels using a mouse. -
@chongdashu a lot of the time you want your tools to be in the same codebase/framework as the game itself, so you use what's in the engine - 11 more replies
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@increpare ah yes! Actually, that was just an example to clarify what I meant by GUI tools. Actually thinking generally on what people …Thanks. Twitter will use this to make your timeline better. UndoUndo
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@increpare tend to use for developing tools nowadays. Concretely, looking at some kind of Kismet-style interface, with panels and allowingThanks. Twitter will use this to make your timeline better. UndoUndo
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