@dukope they just let me know they have premium support - https://store.unity3d.com/products/support … .
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Replying to @increpare
@increpare Wow that's expensive. Any chance you'll shell out for that? Can't imagine much can be done in a day, let alone an hour.1 reply 0 retweets 0 likes -
Replying to @dukope
@increpare Wait I guess that's not the right price. Consultancy is the crazy expensive one. I hope premium support is more reasonable.1 reply 0 retweets 0 likes -
Replying to @dukope
@dukope@increpare paying for support when 95% the chance here is just a broken or missing feature on unity's part seems very wrong to me1 reply 0 retweets 0 likes -
Replying to @TylerGlaiel
@tylerglaiel@increpare Yeah and the X/month means long-term service instead of just "please fix or explain this one bug."1 reply 0 retweets 0 likes -
Replying to @dukope
@dukope@increpare I'm never using unity again once i'm done with my current game, unless they open up source code access. way too many bugs2 replies 0 retweets 0 likes -
Replying to @TylerGlaiel
@tylerglaiel@increpare Is there a clear alternative with fewer problems? Unreal?1 reply 0 retweets 0 likes -
Replying to @dukope
@dukope@increpare I dunno. I'm probably just going back to doing 2D in a custom written engine.1 reply 0 retweets 0 likes -
Replying to @TylerGlaiel
@dukope@increpare I have heard a lot of good things about unreal though1 reply 0 retweets 0 likes -
Replying to @TylerGlaiel
@tylerglaiel@dukope most of the good stuff I hear about unreal is from people who make unreal games, rather than general 3d stuff3 replies 0 retweets 0 likes
@tylerglaiel @dukope anyway. no more being upset. time to channel remaining energies into something constructive.
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