@infinite_ammo @increpare I'm curious, what bits are tricky for beginners? It seems super-intuitive to me, but it's right in my wheelhouse.
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Replying to @i2
@i2@infinite_ammo just the general infrastructure. http://pixelnest.io/tutorials/2d-game-unity/animations-1/ … was helpful, because it didn't rely on importing 3d models1 reply 0 retweets 2 likes -
Replying to @increpare
@increpare Oh, like the initial animator/controller rigging? That wasn't super clear for me, either. Thanks for answering!1 reply 0 retweets 1 like -
Replying to @increpare
@increpare Ah; I haven't used Unity's older system. More curiosity, though: If you're still importing animations, where from?1 reply 0 retweets 0 likes
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