How do folks feel about the idea of a subscription-based engine? Seems the last thing I'd want if I were a solo indie.
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Replying to @vectorpoem
@vectorpoem I'm already pretty terrified by the idea of a non-OSS engine *at all*.2 replies 0 retweets 2 likes -
Replying to @mcclure111
@mcclure111@vectorpoem same and using one for three years has only reinforced this13 replies 0 retweets 1 like -
Replying to @snowkittykira
@henkboom@vectorpoem But a programmer at like, your level, or increpare's, or mine, I feel should be able to do… literally anything?3 replies 0 retweets 2 likes -
Replying to @mcclure111
@mcclure111@henkboom@vectorpoem i'm still plenty enabled by good tools. I doubt I'd have the stamina to do a big 3d game without@unity3d4 replies 0 retweets 1 like -
Replying to @increpare
@increpare@henkboom@vectorpoem But I'm trying to describe an element that nonetheless scares me and makes it hard for me to use it.1 reply 0 retweets 0 likes
@mcclure111 @henkboom @vectorpoem sure, i understand!
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