Working on a small puzzle game engine in JavaScript. (@tom7 using syntax like t in y world's). #screenshotsaturdaypic.twitter.com/7nlWeBaSuN
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@Noshire_Games not procedural, just a way of describing some puzzle game logic, specifying graphics/levels/and hopefully audio
@increpare ah, nice! Thought of spelunky-like modules first. Also working on an action-puzzler atm. Intuitive interfaces are tedious work
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