If you get fatigue from writing endless Profiler.EndSample()s in #unity3d, this might be of assistance - http://forum.unity3d.com/threads/195068-For-those-tired-of-zillions-of-Profiler-EndSample?p=1324121#post1324121 …
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@notch ok vtune can be used with .net as well. replace c++ with "low level". I got my work cut out with what Unity's prof can tell me...Thanks. Twitter will use this to make your timeline better. UndoUndo
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