Coroutines are the best programming technique I've learned since delegates (for game dev)
@MattThorson it's basically an accident that you can do it in c# ( they're way nicer in unityscript, where they've been designed in)
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@increpare the way unity does them with C# is a bit weird. They were definitely designed with asynchronous actions in mind though! -
@MattThorson I think I'd like them about 10 times more if you could just say "yield" instead of "yield return". I don't know the rationale. - 8 more replies
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