woah, totally missed the introduction of realtime audio synthesis capabilities in @unity3d . fun day ahead! :D :D
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Replying to @increpare
@increpare@unity3d unfortunately it came in too late to use heavily for FRACT, but yes it is super cool :D (we use it for output)1 reply 0 retweets 0 likes -
Replying to @snowkittykira
@henkboom@increpare@unity3d what degree of 'synthesis' are we talking about, that was like 1.5 years of r&d2 replies 0 retweets 0 likes
Replying to @phosfiend
@phosfiend @henkboom @unity3d can write directly to a buffer now
8:13 AM - 25 Apr 2013
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