Folks that write low-resolution platform games, do you use ints for your movement speed, or floats? does it just round up?
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@increpare oh, I never really considered you a locked framerate sorta guy. Even in unity? I guess you don't do pixel stuff in unity... hm.. -
@docky not in unity. Not in flash either, now that I think of it - flixel uses floats. I only wrote my own stuff back when I used C.
End of conversation
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